
This is a cool project that we done for VOV DUBAI.
This was a challenging project not only because it contain many details but also for the time to produce. The project took about 10 days to produce.
Agency: Prodigious
Studio: Quad studio
Illustrators: João Ferraz | Henrique Dalio | Bruno Bruschi
Retouching: George Rutherford
This was a challenging project not only because it contain many details but also for the time to produce. The project took about 10 days to produce.
Agency: Prodigious
Studio: Quad studio
Illustrators: João Ferraz | Henrique Dalio | Bruno Bruschi
Retouching: George Rutherford



Below is a bit of our production process and details of the elements.

some clay renders showing the degree of detail and volume of the city...



A quick composition test...

In this block below, we created a procedural texture process that could automatically map the buildings, recognizing elements such as ceilings, walls and windows, using this procedure we were able to create a rich cyberpunk environment quickly!
